FiveM Billing Script

$14.10

+ Kostenloser Support

Implementing a billing script in FiveM can significantly enhance your server’s efficiency and player experience. From installation and configuration to advanced customization and troubleshooting, this guide provides all the information you need to get the most out of your FiveM billing script.

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FiveM has become a popular platform for creating custom multiplayer servers for GTA V, offering extensive customization options. Among these, the billing script stands out as an essential tool for server administrators, allowing for efficient financial transaction management within the game. This guide will provide a detailed overview of FiveM billing scripts, from installation and configuration to advanced features and best practices.

To maximize the utility of your billing script, integrate it with other systems on your server, such as inventory management, job systems, and banking. This integration ensures seamless operation and enhances the overall player experience.

Eigenschaften

  • Offene Quelle
  • Personalisierung
  • When you issue an invoice the other player have to accept the invoice. This also avoids that players receive invoices just “for fun”.
  • When a player doesn’t pay his bills, they are automatically and partly paid every night. There is also a menu included, so the player can view his partly paid invoices. Also he can pay the remaining amount through this menu
  • Every player have the opportunity to issue an invoice (can be disabled in the Config)
  • No need to change your scripts: I’ve left the sendBill event completely like it was in ESX, so you just have to turn off esx_bills to make this work.
  • As always full translation and config file.
  • Am besten für Fivem-Server

Vorschau Video:

Brauchen Sie Hilfe?

Wenn Sie andere Fragen oder Probleme im Zusammenhang mit diesem Produkt haben, können Sie uns kontaktieren. Wenn Sie mehr über dieses Skript erfahren möchten, besuchen Sie Fivem-Skripte 

Besuchen Sie uns, wenn Sie etwas zu diesem Thema suchen RedM-Skript 

Kontakt und Rückmeldung

 

Rahmenwerk

Esx

Code ist Open Source

Ja, Vollständig Open Source

Abonnement-basiert

Nein, einmalige Zahlung

Code verwenden

Lua , html , Css und js Bibliotheken

Unterstützung

Ja

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